Rats Of The Maze - Submitted to App Store

JamesBoucherJamesBoucher Member Posts: 433
edited November -1 in Announce Your Game!
Submitted my first GS game, but my tenth iPhone game. I thought I would list a couple of things the I ran into in putting out my first GS game. Hope this helps others.

-Use 2x rule for images.
-Images can not be larger than 1024 or the will blur.
-Use PNG 24 images.
-If you get provision profile has expired when you try to play your game on device (even though it has not), just delete the provision profile on the device and try again.
-if you use behaviors like "Accelerate Toward" or "Rotate To Position" make sure to use them with a timer because they will eat up your memory fast.
-Delete any images that you're not using in you project. I had ten background images I use as templates that where 1024 X 1024 and they used about 8% of my memory.

Comments

  • butterbeanbutterbean Member Posts: 4,315
    Thanks for the suggestions! Do you have any screenshots of your game?

    Look forward to seeing it in the App store!
  • quantumsheepquantumsheep Member Posts: 8,188
    Congrats, fella - look forward to it!

    QS :)
  • JamesBoucherJamesBoucher Member Posts: 433
    Later tonight I will update my website with screen shots and I will post link to website.
  • JamesBoucherJamesBoucher Member Posts: 433
    To see screen shots go to www.coeussys.com. Click on link on first page to Rats Of The Maze.
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