it always falls back to 1.0 when you re-publish a game. at least thats what i found. but when you upload your final to apple they check your version number from what you said you were uploading to what you published.
Not much of a biggy but i think it always stayed the last version you last published in .89
problem is I did write it in the gamesalad's dialog box as 1.02, which is the same number as the one which I keyed in itunesconnect. The application loader complained that the binary version number is different from the one keyed into itunesconnect.
The thing is, when I click publish the second time and I received the second binary from the gamesalad's server, and then sent it using application loader, the application loader didn't complain of the version number. Everything worked.
Why?
Oh...and now I'm trying to publish a third app but the gamesalad server's down....again... sigh...
Comments
Not much of a biggy but i think it always stayed the last version you last published in .89
You have to write the version you want.
When you send the app in the itunes connect, you have to write the version. (and that's the official version, not the gamesalad one)
The application loader complained that the binary version number is different from the one keyed into itunesconnect.
The thing is, when I click publish the second time and I received the second binary from the gamesalad's server, and then sent it using application loader, the application loader didn't complain of the version number.
Everything worked.
Why?
Oh...and now I'm trying to publish a third app but the gamesalad server's down....again...
sigh...
Definitely a bug on the the server.