Need help with collisions!

cbowers428cbowers428 Member Posts: 176
edited November -1 in Working with GS (Mac)
I have blocks falling from the sky and when they land they hit the ground and stack up. However, after a while they start to bounce and like float upwards. All of them and the ground have a Restitution of 0. They also have a Y velocity of -200. This is frustrating and it goes well for like 3 or 4 blocks stacking. Please help!

EDIT: Nvm I got it

Comments

  • cbowers428cbowers428 Member Posts: 176
    bump please
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    what did you do to fix it? It'll be helpful if anyone in the future run's into a similar problem.
  • cbowers428cbowers428 Member Posts: 176
    I just added a little gravity to the scene. But I have a new question: When my actor runs into the blocks, they get bumped instead of staying still. How can I fix this?
  • simo103simo103 Member, PRO Posts: 1,331
    I am also stuck on this issue. I set an attribute when I was moving my main actor and had that attribute set self.moveable to false for the blocks but they still move?
  • cbowers428cbowers428 Member Posts: 176
    yea exactly wtf
  • simo103simo103 Member, PRO Posts: 1,331
    bump
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