Particle explosion-title screen
This is the title screen for my game... although I notice that when it runs on an iPhone 4 it slows down...game play also... is this just the number of particles? or does it also have to do with the rotation and size and color change of the particles....
I also took off the trail on the bouncing box... but still slows down..
I also took off the trail on the bouncing box... but still slows down..

Comments
QS
Then when it hits something else, make the alpha 1 and move it to the new position and trigger the particles again, ergo, no need for spawning (which will help I'm sure!)
QS
I'd recommend his templates. I've been using GS pretty competently for almost two years now, but I *still* learned new things from them!
Good luck!
QS
Still working on things... Had to take a break from it it go to my sucky day job...
Thanks everyone for the comments and help.