JohnPapiomitis, since ur such n a good mode :p.....

how to i make it so when on of my actors goes off screen to the left he respawns offscreen to the right. i'm creating a level with incoming obstacles and want my "obstacles" to come at my actor in random y positions but i want it to respawn off screen (on the right side) after it goes off screen (on the left).
i'm sure i gotta make a wall of death outside the screen (on the left) but how do i respawn it RANDOMLY (y axis) on the right side (offscreen)?
i'm sure i gotta make a wall of death outside the screen (on the left) but how do i respawn it RANDOMLY (y axis) on the right side (offscreen)?
Comments
Theres a couple of ways. You can click scene at the top left then go into its attributes and check wrap x (that will do that to every actor on the scene though)
Or you can have a actor offscreen to the left right up against where the scene starts and have it the height of the scene. Say we call it left wall. Then in the actor you want to change positions have a rule when actor collides with left wall, change attribute self position y to 510
now i'm trying to figure out how to have them individual collide when they reach my actor. when 3 of the same enemies collide with my character, they all get affected AT THE SAME time. instead of one by one
also some of my items are affected by gravity, which i don't want. i try unchecking "movable" but then they ...::drum roll please::: WON"T MOVE! (they are supposed to be coming in movement from the right to left..., the obstacles remember?)