Running Wild now FREE
After disappointing sales we have decided to make Running Wild free.
The game took 3 months to complete and the few reviews we have been 4-5 stars.

http://itunes.apple.com/us/app/running-wild/id409112330?mt=8
Please review and rate if you like it.
Day1: 2704 units
Day2: 14,552 units
Darren.
The game took 3 months to complete and the few reviews we have been 4-5 stars.

http://itunes.apple.com/us/app/running-wild/id409112330?mt=8
Please review and rate if you like it.
Day1: 2704 units
Day2: 14,552 units
Darren.
This discussion has been closed.
Comments
It's really strange what's happening with the Appstore lately...it's not enough to have a good game (graphics & gameplay)...it's seems that we need to invest 1000s in marketing in order to see good sales
I must say i wont be releasing a game at that time of year again as i think it didn't help at all
Anyway onwards and upwards....i hope lol
Darren.
Whats you best seller? And how miuch did you sell?
Thanks Darren
I guess now & days people like the things you put 3-5 days into haha.
Don't worry m8 you should really think about selling it if your guna put it free.
Then you'll have money for your next project(:
Regards,
BG
Bumps sold 60k units
Red Ball of Goo over 20k units
You have to take the rough with the smooth in this job
@BG We won't sell RW unless it's a very nice offer as it's a great game to have in our portfolio.
Darren.
Keep in mind, us who bought it, really enjoy it
the only thing i think could make this game better is if the hitboxes were made bigger because i miss a lot of taps and it gets rather frustration. a time limit and scoreboard would be nice too. even just an offline scoreboard would be fine.
Fun game.
believe me when i say i feel your pain , my game Party Popper is not selling too , although it might not be at
the level of RW but still its good enough to hit the "whats hot" section for a few times ,
im thinking of making it free too , let me know if this action makes any good to RW .
RW is a great game from a great company .
Roy.
Was it just bad timing or bad mojo on the app store? This game is top 10 material.
Well we did over 2,200 untis yesterday from the US and it's not even close to top 200
Darren.
this might actually work
DL
DL
I think if you keep releasing quality games apple will look kindly upon you and be more likely to feature your future apps.
I've only had one game featured on the main page and it was just in Japan, but even then it still sold $300 a day in Japan for a while.
Good luck.
We have Bumps and Goo linked in RW so fingers crossed we see some decent sales for those.
I will post some numbers today (1st day of sale we had over 2k units).
Darren.
Darren.
Congrats on the success so far with Running Wild! This game is awesome, and I can't wait to see it rocket up the charts further.
Also, I must admit, I probably spent at least two hours playing it last night. Can't get enough.
-- Yodapollo