I am making a particle game where i want the particles to go of course to the center of gravity. how can I make a game where the gravity shifts to where the mouse is clicking?
If you used Vector to angle in the particles' direction, it would send them initially towards the mouse, but I don't know how to make them all fall toward the mouse. Sorry.
ok, well im just going with a plus button to add more. would I have to add a wall and commands to keep them from going super fast and crazy out of bounds?
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