Hmm, is there no other way? that way wouldn't really work, like there are a bunch of 'camera' attributes and im not quite sure what they do, can't i use one of them ? Thanks for your help!
Yeah what i ended up doing, is making a scrollable actor, and moving that to the camera edge so it then move's along with it changed colour to '0 alpha' and then made a collide rule so it then it does something :]. Thanks for your help though guys!
Comments
-when any condition is valid;
*self.position.X > game.camera.origin.X + self.size.width
*self.position.Y > game.camera.origin.Y + self.size.height
-*-Do something.
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That should solve your problem I guess. But keep in mind that this is for landscape mode...
@lloydowen, have you tried any of this methods yet?