I'm not that great with gamesalad but I would try to have whatever event that triggers the reset game or scene also reset the timer back to zero or whatever it starts at. You may have already tried that but when I had this problem that's all I had to do.
The built in time attribute cant be munipulated back. make your own attribute called timer and then every 1 sec change timer to timer+1 then when you reset the game change attribute timer back to 0
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