registering touch when unpausing
Working with the new pause feature. My current game is all one scene except of course for the pause scene. The control for the game is touch only, no other control.
When the pause scene loads and I tap it to unpause, it registers as a touch on my original scene when the touch was done in the pause scene. This makes my character move immediately when you unpause, which is bad (moving when you don't want him to). I've even wrapped a rule in the character that says 'don't move when pause is true', but it still registers the touch all the way through the pause scene. Any thoughts?
When the pause scene loads and I tap it to unpause, it registers as a touch on my original scene when the touch was done in the pause scene. This makes my character move immediately when you unpause, which is bad (moving when you don't want him to). I've even wrapped a rule in the character that says 'don't move when pause is true', but it still registers the touch all the way through the pause scene. Any thoughts?
Comments
mine is a scene actor (not prototype) in the pause menu
i also tried the touch released, timer, completion, unpause and it still registers
any info and help would be useful