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Working with GS (Mac)
Save current level ?
JamieOneil
Member
Posts:
877
February 2011
edited November -1
in
Working with GS (Mac)
i have an ipad app with 25 levels, how can i make the game save after you complete a level ?
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mynameisace
Hull, UK
Member
Posts:
2,484
February 2011
Create an integer attribute called Level Save and then at the end of each level, +1 to the integer and use the save attribute to save the level. At the beginning of the game, use load attribute and if Level Save = 3 Change Scene to Level 3
That make sense?
Ace
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That make sense?
Ace