In my game when I click a button an actor starts moving. But when I click the reset button it resets all the positions but the object continues to move. How do I stop the object from moving?
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tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
I'm assuming you are using a Boolean attribute to trigger when the scene resets. in your moving actor you need to also reset the actors LinearVelocity.x and LinearVelocity.y back to 0 also
i sent you back the fixed game. THe movement rules were trigger by the game start attribute so when you press reset you need to change that back to false as well. Then when you press start again it turns game start back to true.
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HELP!!!!!!
maybe you can try turn moveable off
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See if it works with those removed. It should work
when I had those things it at least slowed the drop a lot but then it would't speed up after that.
After I fix this glitch I have a pretty fun game made.
To me at least
papiomitis at yahoo dot com
thanks
I will be posting a video on gameplay soon
Again thanks everyone