How Important is a Game Scoring System to You?
I am trying to figure out what route to take with my game. I am wondering if I should:
1) Have no score at all. Just advance to each level based on completing the goals of the level.
2) Have no traditional scoring system. Instead have a stats page similar to Danger Cats. This tells you have many times you died, how many objects collected, etc.
3) Or have a traditional scoring system that keeps points.
Any ideas?
1) Have no score at all. Just advance to each level based on completing the goals of the level.
2) Have no traditional scoring system. Instead have a stats page similar to Danger Cats. This tells you have many times you died, how many objects collected, etc.
3) Or have a traditional scoring system that keeps points.
Any ideas?
Comments
BTW, I really like your layout of your website, who designed it?
@ktfright Thanks man! I actually designed my site. Yeah, I am not big with scoring systems in games either. I am actually playing an iphone game right now and have 50,000 but I ask myself: what is 50,000 points? But you're right there are a bunch of gamers who do like scoring systems.
if its a game like angry birds or age of zombies where you progress to the next level after completing it I hate scoring systems, there is no reason for them if you progress after killing all the zombies/pigs!