JohnPapiomitis said:make a interger attribute called double tap, set it to 0have a rule in the actor when actor recieves event touch is pressed change attribute double tap to double tap+1in that same when touch is pressed rule, put a timer in and put after 1 second change attribute double tap to 0 with run to completion checkedthen for whatever you want to do when theres a double tap, have a rule when attribute double tap=2 then put whatever behaviors you likecheers
Comments
have a rule in the actor when actor recieves event touch is pressed change attribute double tap to double tap+1
in that same when touch is pressed rule, put a timer in and put after 1 second change attribute double tap to 0 with run to completion checked
then for whatever you want to do when theres a double tap, have a rule when attribute double tap=2 then put whatever behaviors you like
cheers
Calvin