Facingleft/Jump Help?

ranthonydevranthonydev Member Posts: 19
edited November -1 in Working with GS (Mac)
Hey guys,
Another problem. I have two boolean game attributes for my platformer, facingleft and jump. Now, when facingleft is false and jump is true, it shows my jumping animation to the right just fine. However, when facingleft is true and jump is true, my other jump animation, the inverted version of the one listed above, is corrupt and keeps flashing from the jump image to the regular standing image. I am about to scream this is so frustrating. Can someone please help???

Comments

  • ranthonydevranthonydev Member Posts: 19
    I should add to this. This isn't standing still. There is another attribute, playerdir. 2 for right, 1 for left, 0 for standing still. So I have playerdir 1, leftfacing true, jump true, corrupt image. I havent added player dir to the command becuase when I did, it didn't help. Do I need another attribute??
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