I created an ad hoc of my game and it works great in ipod 3g but not in iphone 4

LordTarantorLordTarantor Member, PRO Posts: 890
edited November -1 in Working with GS (Mac)
Hello everybody:
I have a lot of invisible actors on top of an image some actors gives you a point when pressed and if you press others you will loose.
When playing my game in the ipod 3g it is great , it works fine and smooth. I tested in my iphone 4 and I press the actors that I am supposed to and sometimes I have to touch them a couple of times to make them react and another times I loose.
I have no Idea of what is going on. Need help.

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    It's possibly the iphone4 is running too fast. Out your spawn actors on .1 sec timers with run to completion checked. That might help
  • LordTarantorLordTarantor Member, PRO Posts: 890
    Thanks Jon but I don't have any spawn actors.
    The camera moves down thru a very long scene and there are a lot of words and you have to touch some of them and not the others. So the invisible actors are already on top of each word.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    so then maybe put the rules that increase by 1 point in a timer?
  • LordTarantorLordTarantor Member, PRO Posts: 890
    I will try that right now
  • MotherHooseMotherHoose Member Posts: 2,456
    tshirtbooth's tutorial for assessing what device user is on

    once your game does the assessment... store it in a attribute...use Rules to make things speed-up on faster devices.

    MH
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