Walls Won't work

allaboutiweballaboutiweb Member Posts: 42
edited November -1 in Working with GS (Mac)
I have created an actor that I can drag around the screen by following the players touch. I have added walls to the edges of the screen, all of the way around, as I don't want the actor to go off screen, however, if I drag off screen then the player goes with it???

I have the right collision rules in place it just seems to ignore them! Anyone got any clues??

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    You are probably using constrains to move the actor with touch correct? Well the constrains override collision rules so if you are constraining and move over a wall the actor will ignore the collision.
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