Disappointed..

okimokiokimoki Member Posts: 159
edited November -1 in Working with GS (Mac)
I never noticed till now that GS has no way of parenting actors together and placing pivots (or am i wrong)..
Otherwise it is the best game engine for its simplicity and crating simple games is sooo fun.. but unfortunately it fails at such a basic concept! Im still gonna use it for basic games where ball jumps around and stuff, but IMO this is the first thing you guys should implement into this otherwise awesome engine.

Comments

  • ozboybrianozboybrian PRO Posts: 2,102
    You're wrong, You have to constrain each actor to the point of the actor you want it to be on. and piviting is possible but i dont remember how to.

    -----------------------------------------------------
    Join the GameSalad Community and have your game noticed for free.
    http://www.facebook.com/ListYourTopiPhoneGame
    List your Top iPhone Game on FaceBook!
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Yes there is no such things as joints in GameSalad. YOu can constrain but it hurts performance if you use too many. All actors pivot from the middle, you could make a simple pendulum type actor but nothing more complex and things like ragdolls arent really feasible or achieveable in GameSalad
  • okimokiokimoki Member Posts: 159
    ozboybrian: sure.. it is "possible".. i guess with a bunch of global variables and a bunch of math behind it.. but i guess that even if you would want to make the simplest character (body, 2 arms, 2 legs, head..) would take a long time and a lot of resources..
    ..i guess..
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    forklift said:
    It's possible: http://gamesalad.com/forums/topic.php?id=18502

    Thats not exactly the same as a body 2 arm 2 legs and a head ;)

    But yes the possibility is there it would just destroy your game performance to do some thing as complex as a body.
  • okimokiokimoki Member Posts: 159
    I found a simple/dirty solution for pivot point.. i used it here on my enemy penguin's gun..
    http://gamesalad.com/forums/topic.php?id=19768
    i made image bigger, so that the center of the image is where i want the pivot to be.. i know, waste of texture space, but like i said.. simple/dirty solution for pivot :)
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Type in example rotation in the search box on the new tab in GameSalad if you want a good pivot point from the end.
Sign In or Register to comment.