MAC Store app rejected help

Billyd1Billyd1 Member Posts: 133
edited November -1 in Working with GS (Mac)
Hi, I got a email from apple saying they have rejected my app for the MAC Store because:

'The application fails to launch. No crash logs were generated, but the Console reports that the app is unsigned. This may be due to an improperly signed app or incorrect permissions. Please ensure your app can launch and run under a non-admin user account.'

I have everything setup correctly, does anyone know why it is doing this?

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Billyd1 said:
    I have everything setup correctly, does anyone know why it is doing this?

    Sorry no I don't know anything about Mac App Store Yet but honestly do you want to stick with that statement?
    Something tells me you didn't have it all correct.

    Good luck on future attempts
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    did you try the test build GS sends back and make sure it functions propertly? they send you the pkg file you upload, and a test file you can use.
  • Billyd1Billyd1 Member Posts: 133
    jonmulcahy said:
    did you try the test build GS sends back and make sure it functions propertly? they send you the pkg file you upload, and a test file you can use.

    Yh I tested the one GS sent me and it worked fine. Ill just have to re-build another one and upload that and see if it works.

    Waited about 3 weeks for apple to finally review my MAC app aswell!
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