Colliding Actors Sticking

OldAccountPlzIgnoreOldAccountPlzIgnore Member Posts: 80
edited November -1 in Working with GS (Mac)
Hey guys
I'm attempting to make some sort off snooker game. I decide to try and start of with the bounce and psychics however if the ball hits the side at a slow speed it will stick to it and slide up or down the side. I'm not great at explaining so I made a video.
http://screenjel.ly/YFRtcTmcnrs
You can see what I mean at about 35 seconds
I've fiddled about with the actor attribute quite a bit with no luck so any help would be great.
Thanks a lot
Eight Bit Remix

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    It looks like the velocity isn't high enough to activate the physics to bounce it off again. And it almost seems natural. Try turning the rotation on for the image and see if it is rolling while it is along the wall, that will give you an idea of what is going on with the physics. If it's rotating, then that is a good thing, if it's not, then there is some adjusting needed to the drag, density and restitution.
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