Save Actor Health

I an attribute called MainLife for the main character....and it decrease by 1 each time he gets hit by bullets...the attribute is 50.... When I reset the game he doesn't appear, after he dies...I have to reset the game from the beginning...Is this because it isn't saved??
Comments
So for attributes that change constantly then I "refresh" them with this actor. In your case, I'd have on my "Scene Specific Attribute" actor a Change Attribute; MainLife to 50. That way, each scene the player starts with 50 life.