I am wondering the same thing. Is it the same process as publishing? I know some of the tutorials state that when you publish that you can do different versions, one of those being ad hoc but I can't see the option. I have all certificates set up and if I wanted to could publish to the app store but I just want to test on my phone. I haven't gone through the process of publishing just to see as I dont want to accidentally submit an unfinished build. Could someone clear the process of doing an ad hoc build please?
Saved attributes work in the viewer if you are starting your game from Recent Games (makes sense) also if you are working in GSC choose reset to keep saved attributes.
Thanks Rob2! now my save attribute is working! My game is capsule, I think it's pretty cool, so check it out! The new update solves most of the problems that QS told me about in my other thread: http://gamesalad.com/forums/topic.php?id=20708&replies=7#post-157383 It's actually going to be free until our major update that adds levels comes out, hopefully in april.
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Cheers
My game is capsule, I think it's pretty cool, so check it out! The new update solves most of the problems that QS told me about in my other thread: http://gamesalad.com/forums/topic.php?id=20708&replies=7#post-157383
It's actually going to be free until our major update that adds levels comes out, hopefully in april.