Interpolate question

RodericRoderic Member Posts: 145
edited November -1 in Working with GS (Mac)
I have an actor that interpolates when a button is pressed, game.pressed=1 so for the duration I put game.pressed. I want it to interpolate as long as the button is pressed, and stop when released.

The problem is that it interpolates for a few seconds then stops, no matter how long I keep the button pressed. What is the proper way to interpolate an actor only while a button is pressed and no longer or shorter?

Thanks.

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    can't do it. interpolate cannot effectively be stopped once started except with another interpolate rule. that kind of movement will require a normal move behavior
Sign In or Register to comment.