how many actors is to much

diamond000diamond000 Member Posts: 32
edited November -1 in Working with GS (Mac)
Hi, i am making a fake 3d game, i will show my progress as i go but so far its going great need to add some more graphics before i show it. I have 40 actors on the screen so far, my question is 16 of them will be invisible, will that speed up the game or do i still get hit with the slowdown?

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    It all depends on if you have physics turned on
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Depends on your coding, I've had games with more than that running at a solid 60FPS the key is keep device testing.

    Ace
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    also keep it mind anything thats invisble, dont just turn the alpha to 0. go under its attributes go under graphics and uncheck visible. that will help as well
  • diamond000diamond000 Member Posts: 32
    i have only run it on a mac so far but it will be for iphone. i will uncheck the visible (thanks john).i will say my coding is not that good.
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