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Working with GS (Mac)
accelerate rotation
tim13211
Member
Posts:
87
April 2011
edited November -1
in
Working with GS (Mac)
I have an actor set up to rotate when the X accelerometer is at 0.1 . how can I accelerate the rotation so the further the device is tilted the faster it spins?
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tim13211
Member
Posts:
87
April 2011
can anyone help?
Rob2
Member
Posts:
2,402
April 2011
something like 1500*abs(game.accelerometerX) in a simple rotate behaviour would do it
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