Actor collide

JamwithnoJamwithno Member Posts: 312
edited November -1 in Working with GS (Mac)
How do you make an actor not spin around after it has colide with some thing

Comments

  • iTouchGameriTouchGamer Member Posts: 681
    Is movable checked/unchecked?
  • JamwithnoJamwithno Member Posts: 312
    i know that i did that but the actor that is hitting the box what do i do then
  • msonesmsones Inactive, Chef Emeritus Posts: 75
    Check Fixed Rotation.
  • JamwithnoJamwithno Member Posts: 312
    where is the fixed rotaion
  • JamwithnoJamwithno Member Posts: 312
    msones after you anwser that how to have it so that it a actor collides with another actor make it be able to go over another actor
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    fixed rotation is under the physics attributes of the actor.

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  • msonesmsones Inactive, Chef Emeritus Posts: 75
    Hey Jamwithno,

    Open your actor; on the left-hand side you'll see "attributes" beneath the actor's image. Scroll down that list to "Physics"; fixed rotation is the fourth or so option.

    I'm not quite clear on your second question - are you asking after two actors collide, how do you make one of them pass over a third actor? Use layers to control whether an actor passes in front of or behind another actor. If you're asking how to make them pass over each other if they interact after their first collision, place the "collide" behavior in a rule or timer that limits when it is active.
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