Sequels or in app purchases?
If you have a big concept like myst or in some cases big music games which is better to release sequels or have in app purchases for more. I heard that the 20mb limit is a good limit on your game to have because AT&T puts a download limit on it's users. That being said what if you have a really big game that goes over that amount. Do you break it up into two games or do you just have the in app purchase for more
Thanks again:)
Thanks again:)
Comments
The problem with the iTunes App Store is that improvements to unpopular games mostly go unnoticed.