[Help] Using "Current Scene" Functions

Hi, I need to use some functions from "Current scene". It work great, if i put object in game and set, what I need.
But I need to spawn actor, which wil use some functions from "Current scene". I cant do that, because actor is not in game, so I can't set it. How can I do that?
Thanks.
P.S.: Sorry for my English, I hope you can understand...
But I need to spawn actor, which wil use some functions from "Current scene". I cant do that, because actor is not in game, so I can't set it. How can I do that?
Thanks.
P.S.: Sorry for my English, I hope you can understand...
Comments
I hope, there is some way... It cause me lot of problems in my game, never mind I must do it another way...
I hope this helped!
~CTM
I have "block", which I can drag. I need to drag block on another actor called "slot". If I put them on slot, block will stay in "Slot" , I can drag him away, and put in another slot.
So, I need change "block" X and Y to "slot" X and Y....it's easy, but what if I need to create 20 "slots"?
Have I to create 40 global atributes (y,x for each block)? Or is there any simplest way?
Thanks for help.