Another spawn question...

Harvick29Harvick29 Member Posts: 10
edited November -1 in Working with GS (Mac)
Hello,

I am using a "blank actor" that covers the entire screen to spawn separate actors. I have it set up this way because it's also counting other items each time the screen is touched. I have it working for the most part, however I ONLY want it to spawn another actor when one of the actors is blown up (touched). Aka, I don't want it to spawn another actor if the person isn't destroying one of the other actors on the screen. Here's what I have so far:

Rule:
when actor is pressed, change attribute to random spawn (1,6)

Attribute 1:
Spawn actor 1 in certain position

Attribute 2:
Spawn actor 2 in certain position

so on and so on.....

The problem is I don't have anything to define the rule that it only spawns actor if the actor on the screen is touched.

Comments

  • rlehmrlehm Member Posts: 320
    if you have an explosion animation, put the spawn actor in the explosion animation actor?
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