Has anyone seen a template for...

dusker24dusker24 Member Posts: 30
edited November -1 in Working with GS (Mac)
I'd like to create a swipe movement for a 2D character. So you'd have say a football pitch and a player could touch an actor and drag to a point and release. The character would then go to that point.

Ideally, follow the path the finger took, but a straight movement would do.

Or is this kind of thing pushing it too far?

Would love to do this. Any help much appreciated.

Comments

  • fzeedfzeed Member Posts: 247
    tsb has a template called "Hit the Balls" it has pull back, adjust angle, then release you could modify that or look for a template called waypoints and another called breadcrumbs. You could probably hobble something together from any of those.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    that should be a pretty easy thing to get setup if you look through a lot of the control and movement demos that are free you should be able to get something together. Although you cannot very easily get it to follow your actual path. you would need arrays for that.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    tenrdrmer said:
    that should be a pretty easy thing to get setup if you look through a lot of the control and movement demos that are free you should be able to get something together. Although you cannot very easily get it to follow your actual path. you would need arrays for that.

    Not true. You can do this pretty easily if you combine the waypoint demo and line drawing demo by ORBZ
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I think it could be done but not easily thats a whole sh*t load of attributes to make a smooth path that your actor follows.
  • JPickardJPickard Member Posts: 477
    Are there instructions somewhere for ORBZ waypoint example? (this one: http://gamesalad.com/game/play/77465 )

    I've been looking and looking... This sort of behavior is what I need for half of my game.
  • JPickardJPickard Member Posts: 477
    Anyone, anyone? Beuler? Beuler? ;)
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