multiple actors which do the same thing question.

Hi,
I have loads of objects in my game which have different artwork but have near enough the same behaviours. Does it make a difference if I have say... 7 separate actors or is it better to make one actor then unlock and edit them individually on the scene?
Will that be better for game performance or just game MB size?
Thanks
I have loads of objects in my game which have different artwork but have near enough the same behaviours. Does it make a difference if I have say... 7 separate actors or is it better to make one actor then unlock and edit them individually on the scene?
Will that be better for game performance or just game MB size?
Thanks
Comments
a tip is go into each unlokced actors attribute then change the name to something else
that way when you go threw your scene tab to try and find something you dont have a bunhc of actors with the same name