multiple actors which do the same thing question.

app-etiteapp-etite Member Posts: 139
edited November -1 in Working with GS (Mac)
Hi,

I have loads of objects in my game which have different artwork but have near enough the same behaviours. Does it make a difference if I have say... 7 separate actors or is it better to make one actor then unlock and edit them individually on the scene?

Will that be better for game performance or just game MB size?

Thanks

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    one actor and unlock it. It wil help your loading times too

    a tip is go into each unlokced actors attribute then change the name to something else

    that way when you go threw your scene tab to try and find something you dont have a bunhc of actors with the same name
  • app-etiteapp-etite Member Posts: 139
    wicked! i didn't realise you can rename actors too! nice one John
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