create attribute inside game, is this possible?

yunxhinyunxhin Member Posts: 14
edited November -1 in Working with GS (Mac)
Can we create attribute inside game?
What the maximum number of attribute allow inside one game?
Are lots of attribute will slow down the performance of your game?

Comments

  • DrGlickertDrGlickert Member Posts: 1,135
    Yes.
    Unlimited.
    Not that I've seen.
  • yunxhinyunxhin Member Posts: 14
    Thanks for the feedback.
    Can you explain how to create attribute inside the game, i mean when we play the game?
  • DrGlickertDrGlickert Member Posts: 1,135
    Oh, no, thats not possible. But attributes can be changed as well as self.attributes on individual actors.

    Not sure why you'd want to create attributes during the game though... Maybe if you tell me what you're hoping to accomplish I can tell you a better way to accomplish it.
  • yunxhinyunxhin Member Posts: 14
    Okay, this what i want to do. I'm working on kids game.
    I have a scene that called sticker page. This scene always spawn 4 actor.
    Kids can choose 1 actor they like and drag and drop to certain position.
    After that, the scene will change and then after couple of scene, it will be back to the sticker page.
    Now I need to load the previous position of actor that already place before.
    This is why I need lots of attribute, because each time the sticker scene load, it always spawn another 4 actor.

    Another one, can we disable multitasking on our game?

    I hope you got what I mean here. And thanks for your feedback.
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