Black Hole Glitch

While creating my GS Game on the final revisions i have noticed a very large bug. When my character movers and hits a platform at a higher altitude or a small bump on the solid ground the character gets "sucked" into a side of the scene with a kind of black hole or tornado effect and it spins the character in a circle sometimes, it can go anywhere but the glitch is on every scene that includes platforms. Any suggestions on how to fix this, it's starting to get annoying. Thank You
Comments
Exorcism!
I don't know man.. seems strange.
If you got any rules involved (boolean or integer etc.) try creating a text actor showing that specific attribute see if the rules change for any reason at the time the black hole happens when it should not be changing