Particles (Back & Front)

sebmacflysebmacfly Member Posts: 1,018
edited November -1 in Working with GS (Mac)
Hi!

How can i make the particles back to my actor... (not front)
Please help, i can't figure it out :(

Thanks you so much.

Have a good day all ;)

Cheers!

Comments

  • rlehmrlehm Member Posts: 320
    I don't think you can. One thing that might' work, constrain an actor to your actor. then when you add it to the scene make sure it is behind (layers) the main actor. Have particle come from the constrained invisible actor?

    not the best performance wise.. but if it's a must...
  • sebmacflysebmacfly Member Posts: 1,018
    Thanks rlehm but that will kill the frame rate :(
  • rlehmrlehm Member Posts: 320
    Yeah, it's bad. Made a top down shooter, added shadows... took al day, tested... performance was horrid. I don't think there is another way though :( Sorry man
  • sebmacflysebmacfly Member Posts: 1,018
    Thanks anyway....
  • mangaroomangaroo Member Posts: 419
    not so much on iphone4..
  • sebmacflysebmacfly Member Posts: 1,018
    It's for an iPad game...

    The game is running good on iPad 2 but i have to see on the First generation of iPad
  • StuartYStuartY Member Posts: 134
    rlehm's solution is the only one, unfortunately. However, you can make that constrain less taxing by only activating it when the particle effect is turned on. That way there won't be a constant overhead.

    Unless you need constant particles, that is. I was making that assumption.
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