Moving actor immediately to new point (rather than 'moving to')?
Hi, when I click on my actor I want it to immediately jump 44pixels to the right (or left etc).
To do this I've been destroying the actor, and then spawning a new one with a x+44 attribute. Is there a better way to do this? I hear spawning is processor intensive and I'm spawning every time my actor moves.
I've tried the Move to attribute, but you can see the actor visually move on screen. I want it to immediately jump to new position.
Is there a better way?
To do this I've been destroying the actor, and then spawning a new one with a x+44 attribute. Is there a better way to do this? I hear spawning is processor intensive and I'm spawning every time my actor moves.
I've tried the Move to attribute, but you can see the actor visually move on screen. I want it to immediately jump to new position.
Is there a better way?
Comments
Why's it not working. I'm not having a good day with GS today!
If there are other rules that the actor is using they could be interfering. If its the first the actor does when pressing touch make sure the Change Attribute Rule is at the very top so its the first thing that is actioned.