instead of hitting the wall and destroy it the missiles sometimes go thru it.
The missiles are supposed to destroy the walls but sometimes not always or frequent but every once in a while there is a missile that go thru the wall as the wall doesn't exist. what can I do to avoid this situation?
Comments
when overlaps with missile
-----destroy actor
try this:
create self.destroyed
do this rule:
when overlaps with missile
change self.destroyed to true
when self.destroyed is true
-----destroy actor