Rejected for not having INAPP???? WHAT TO DO

GsProgrammingGsProgramming Member Posts: 46
edited November -1 in Working with GS (Mac)
2.20

We found that your app provides the same feature set as other apps you've submitted to the App Store; it simply varies the content or language.

Apps that replicate functionality with different content create clutter in the App Store, hindering users' ability to find apps, and do not comply with the App Store Review Guidelines.

Additionally, apps that use the same - or very similar - icons also make it difficult for users to find apps and are considered a form of spam. For information on Application Icons, please see the iOS Human Interface Guidelines.

Apps based on a common feature set should be combined into a single container app that uses the In App Purchase API to deliver different content. For example, it would be appropriate to consolidate the following apps, using In App Purchase:

*******
******
*******
*****

To be in compliance with the App Store Review Guidelines, it would be appropriate to revise your app to use the In App Purchase API to provide content purchasing functionality.

In App Purchase provides several benefits, including:

* The flexibility to support a variety of business models.
* Impacting your app ranking by consolidating your sales to one app rather than distributing them across multiple apps.
* IAP has the ability to offer additional content to your user. In this way, your app enabled with In App Purchase becomes an effective marketing vehicle to drive additional sales of new content.
* The ability to search the App Store by the In App Purchase name.

Comments

  • DimensionGamesDimensionGames PRO Posts: 993
    The point they are trying to make is that you need to add something through API to make it worthy to be in the AppStore as by the sounds of it you are just submitting a similar game...Not their fault or GameSalad's, you need to make unique games.

    Cheers.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    What was the app? What did it do? What did the the other apps do?
  • entersimonentersimon Member, PRO Posts: 273
    If you're trying to submit a lite version and a full version it helps to put a comment in when you submit stating that you have thought a lot about your options and have decided that having 2 versions of your game is the route you want to take. Also, let them know you appreciate their understanding.

    Remember that it is a person reviewing your apps and that a few kind words can go a long way.
  • GsProgrammingGsProgramming Member Posts: 46
    entersimon said:
    If you're trying to submit a lite version and a full version it helps to put a comment in when you submit stating that you have thought a lot about your options and have decided that having 2 versions of your game is the route you want to take. Also, let them know you appreciate their understanding.

    Remember that it is a person reviewing your apps and that a few kind words can go a long way.

    should i do that in the notes section?
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    jonmulcahy said:
    What was the app? What did it do? What did the the other apps do?

    In case you missed this
  • GsProgrammingGsProgramming Member Posts: 46
    whoops sorry didnt see that, it was two applications 1 iphone and 1 ipad so 4 in total

    they were drum type applications
  • entersimonentersimon Member, PRO Posts: 273
    Yeah, in the notes section. It's still up to the discretion of the reviewer, but a few words can possibly make the difference.
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