Actor not colliding when controlled
My app works similar to a breakout game, but I'm running into a bit of a problem.
I have an area near the bottom of the portrait screen that the paddle follows, but if I swipe too far along my paddle will go off the screen. I had tried adding walls and collisions to both actors, but my mouse/touch input seems to override that behaviour. I also tried to shorten the area that can be swiped, but once the player has gained control of the actor they can drag it as far as they want.
Any help?
I have an area near the bottom of the portrait screen that the paddle follows, but if I swipe too far along my paddle will go off the screen. I had tried adding walls and collisions to both actors, but my mouse/touch input seems to override that behaviour. I also tried to shorten the area that can be swiped, but once the player has gained control of the actor they can drag it as far as they want.
Any help?
Comments
That will show you what you need