Annoying problem - Actors sometimes overshoot 'move to' position

Asobu_GamesAsobu_Games PRO Posts: 261
edited November -1 in Working with GS (Mac)
Hi, I have a problem, made even more annoying by the fact that it is an inconsistent one!

In my title/menu scene I have the 2 words from my logo quickly move in from the left and right (off screen) to meet in the middle of the screen. I used a timed 'move to' behaviour so they stop where I want them to. The problem is, sometimes one (or both) of them wont stop! It just keeps moving continuing off to the other side of the screen. I even tried destroying the actor at that exact position and respawning a replica with no movement behaviors, but I still have the problem.

So is there a better way to do this without using the 'move to' behavior? Is 'move to' known to have problems like this?

Thanks in advance :)

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Yes!

    Use the 'Interpolate' behaviour to change the logo's X position to the one you want.

    Define how long that should take.

    It's perfect for doing exactly what you're trying to do!

    Hope that helps,

    QS :D
  • Asobu_GamesAsobu_Games PRO Posts: 261
    Thank you kind sir!! :) I'll give that a try when I get home.
  • Asobu_GamesAsobu_Games PRO Posts: 261
    Worked a charm mate :) Perfect every time now. FINALLY! I can stop pulling my hair out now. :D
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