When this actor is destroyed, destroy that actor.
So I have two actors, box 1 and box 2. They're 20 pixels apart from each other. Box 1 is destroyed when clicked on. What I want is, when box 1 is destroyed, destroy box 2. What is the easiest and smoothest way on doing this? Thank you for your time.
Samer
Samer
Comments
You might have to make it so when: Box 1 is touched, box 2 goes invisible, and maybe moves out of the screen so the player doesnt collide with it.