Another Contraints and Performance Question
Alright I haven't been around for a while. I was distraught about loosing TOTB3 and couldn't cope. Hah, no I went to Florida for the mini lobster season and then got back and had complete ACL reconstructive surgery for my knee. Fun stuff.
Anyway on to the question, ya?
-Do constraints bog down performance depending on how many are on the scene or how many are active?
Lets say I have 10 contraints that only trigger individually when the mouse is near a location. Is performance affected as if 10 constraints are acting on it, or as if 1 is?
Anyway on to the question, ya?
-Do constraints bog down performance depending on how many are on the scene or how many are active?
Lets say I have 10 contraints that only trigger individually when the mouse is near a location. Is performance affected as if 10 constraints are acting on it, or as if 1 is?
Comments
So in your case, if they're activated one at a time through a rule, you will only have one constraint active at once.
You should be fine
QS
Say you want to track the position of an actors X Y but don't want constraints using the current scene/layers is a good way.
Darren.