Can You Publish an iPad Portrait Size game to Mac App store?

MagoNicolasMagoNicolas Member, PRO Posts: 2,090
edited November -1 in Working with GS (Mac)
The Tittle Says my question!
:D

Cheers.

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi, no unfortunately.
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    gyroscope said:
    Hi, no unfortunately.

    Damn! Lol, How much will be an appropriate MAX Height?
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Don't know; almost certain though, iPad portrait needs no tweaking for the Mac App store - as I'm sure you knew; and looking at the Target Platforms in the GS Home window, MacBook seems to be taller than that, which is something, I guess. So whatever the standard height for a Macbook screen is, that'll be the max. height. But I don't know off-hand what that is. Not much help, sorry...
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    It needs. To work on all current Mac versions, so 768 is the highest.

    But you can try making it start fullscreen and submitting it anyways, I did and got a game in
  • StusAppsStusApps Member, PRO Posts: 1,352
    Yeah, no problem if you tick to start in full screen it will fit perfectly. Then when the user takes it out of fullscreen the window scales to fit the screen as well.
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