Help with Balloons dissolving

BIG_THINKIN_APPSBIG_THINKIN_APPS Member Posts: 944
edited November -1 in Working with GS (Mac)
Hello! I am having a difficult time making my balloons in my game completely dissolve after popping them. Any suggestions?
Thanks Conner

Comments

  • MattGibbardMattGibbard Member Posts: 45
    I'm not too sure how your game works, but for example:

    Create a new rule under Balloon for collision with 'Arrow'

    Then use Interpolate on the Balloons Alpha from 1 to 0 over thge course of 0.5 seconds.
    Then create a timer below the interpolate for 0.5 seconds with a Destroy actor in it.

    It should then disolve until invisible, then delete itself.
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