Delay

aarioaario Member, PRO Posts: 256
edited November -1 in Working with GS (Mac)
Hey guys,

I'm having a problem right now with sound in my game causing my actor to freeze for a split second before moving like nothing happened. What happens is I have an actor that when it starts moving it plays a sound, like a rocket blasting off, but when I have the Play Sound behaviour turned on it freezes like said above and when its off everything is fine. Any help would be greatly appreciated, im not sure if you have enough information here or not but let me know!

Thanks,
Aaron

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    At the start of your scene, have all the sounds in the scene play at 0 volume.

    This means all sounds will be loaded in when the scene starts, and it won't have to load in a sound 'fresh' when your rocket blasts off, which can cause a delay.

    Cheers,

    QS :D
  • aarioaario Member, PRO Posts: 256
    that worked great! Thanks alot QS!
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