Menu- buttons move up to middle of screen

Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
edited November -1 in Working with GS (Mac)
Hey there,

I would like to know how you could have, when you open your app, buttons that float up the the middle of the screen, then you can continue with your game.

Could I use the move to behavior? The only problem with that is I'll be guessing for 3 hours trying to find the cords.

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Bump
  • ChobbifaceChobbiface PRO Posts: 491
    Just drag your buttons onto the middle of the screen where you want them, then go into them and look at their position of x and y. After that drag them off the screen, then make a rule when scene starts, use interpolate self position X and self position Y to whatever those coordinates were.
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Wow, I didn't know you could look at a acotor's X and Y location inside the actor? Ill give that a try!
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Hey thanks! It worked!
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