Is there a difference of testing adhocs on an iPad 1 and playing them on iphones

MammothMammoth Member Posts: 640
edited November -1 in Working with GS (Mac)
I do all of my testing on an ipad. Is there any reason that the iphone version would be different in anyway. I friend downloaded one of my games and there are massive bugs in it that were not there in the ipad adHoc version.

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Yeah unfortunately every device plays the game Differently. You really need to get your game tested on every generation of iOS device. I personally test on 2nd gen 4th gen and iPad 1 and then send out to others to get 3rd gen and ipad 2 devices. Every single one will play just a little different.
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    The iPad is more powerful that everything except the iphone4, which makes the biggest impact with how much memory it has to play with.

    If you don't have the device to test with yourself, use testflightapp.com
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