Quick physics question

gariantrollgariantroll Member Posts: 219
edited November -1 in Working with GS (Mac)
Hey everybody, I have a little problem and I am hoping I can get an answer.

I have actors that move in a particular direction but they if they get hit by a projectile actor the projectile actor is supposed to bounce off while the actor stays on its current course. How do I make sure the actor that gets hit by the projectile is not affected by the physics because at the moment it will get knocked off course.

Alexis

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Turn the density up to like 1000-2000 or even higher if needed.

    You may have to play with your speed settings to get the speed to still work the same.
  • gariantrollgariantroll Member Posts: 219
    Thank You for the quick reply
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