Can I Change self.graphics.visible at runtime? - answer=no

1UpGamestudio1UpGamestudio Member Posts: 213
edited November -1 in Working with GS (Mac)
Hi all, I wanted to ask why in Gamesalad 0.9.82 was creating a rule that when I press on an actor, the function self.Graphics.visible = true becomes false, but it disappeared so doing does not work.
Somebody has happened? I sometimes also display text does not work.
I did not see if other things do not go but this happens to me after upgrading to version 0.9.82!

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Its not a "BUG!!!" You have never ever been able to change the visible attribute at runtime.

    If you want to make something invisible you have to change the self.color.alpha value to 0
  • 1UpGamestudio1UpGamestudio Member Posts: 213
    Before the upgrade I could change the value self.graphic.visible and still happens to me with the "display text" which sometimes does not work.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    I promise you have never been able to change it with a rule. It has been that way forever. You can change each instance of the actor by manually checking it but once the scene and actor loads it cannot be changed.
  • 1UpGamestudio1UpGamestudio Member Posts: 213
    ok thaks
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