Destroy Character when jumped on
Hi guy/gals, im working on a game where im trying to make the enemy destroyed only when umped on otherwise it destroys the player.... think of mario based action... any ideas would be grateful.
all the best
Mike
all the best
Mike
Comments
DeepBlueApps has a templete for this kind of stuff. Check it out: http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./GSTemplatePFT.html
It might save you some time
Bray
If one is bigger than the other, you just need to do a little math and figure out how much taller one is than the other, and adjust offsets accordingly.