Any tips or common problems when uploading to apple store?

FrontRoomGamesFrontRoomGames Member Posts: 116
edited November -1 in Working with GS (Mac)
My game is 99.9% done, im just working on one last bug. My question is what are common reasons that apps get rejected, or are there any tips on what i need to make sure i do.

Cause its seems like from what i seen it takes about or over a week to get approved so i wanna try to get it approved the first time around.

Thanks for any info!

Comments

  • keweworkshopkeweworkshop Member Posts: 377
    Make sure you go into each scene and have the correct orientations selected under autorotate. If it's portrait make sure that portrait and portrait upside down are selected. Same for landscape if your project is landscape.
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